HERO HIGH (Super Students of Superior City Academy)

HISTORY

Due to the inordinately high number of children developing metahuman powers in Superior City, various levels of government decided that it was necessary to provide these children with an environment where they could learn not only the standard educational curriculum but also learn how to use and control their superhuman abilities. To that end the Superior City Academy was established through a public-private partnership and began enrolling students from the Superior City area and beyond.

While the school neither encourages nor discourages the students from using their powers outside of class several of the students, as well as some of the faculty, had previously established costumed identities, identities that many of them continue to use today.

Many of the students were involved in helping the rest of the heroes of Superior City thwart the villain Carnage's attempted takeover of Superior City.

Established Heroes

The Forty Thieves

A gang of criminal teenage metahumans led by Flare.

New Heroes

ORCHID

Alicia Uchida, secretly the heroine Orchid, is a member of the faculty at the Academy.

BLUR

Jascen Broden, aka Blur, is one of the more well known teen heroes attending the Academy.

WHITE SORCERESS

Marilyn Northcliffe is one of the most powerful magicians on the planet, and is also an adolescent student enrolled at the Academy.

POWERHOUSE

PERSONAL DATA

HISTORY

As a teenager in Fairfax, Maine, Chris King came into possession of a magical H-dial that let him turn into a random new super-hero for one hour when he dialled the letters H-E-R-O. Along with his friend Vicki Grant, who also had an H-dial, Chris defended Fairfax from a variety of strange threats.

Eventually the H-dial was lost, but Chris found that his body had internalized the power and that he now would transform into a random super hero every hour, only turning back after he had used up a fixed amount of energy. Unable to control this power he turned to S.T.A.R. Labs for help and the scientists there outfitted Chris with a special suit to help him monitor and control his abilities. During this period Chris had several adventures alongside various incarnations of the Titans.

Eventually Chris learned to control his transformations, able to trigger them voluntarily (though still subject to energy level limitations). Having earned a Kinesiology degree, Chris has joined the faculty of Superior City Academy as Phys-Ed instructor as well as an instructor on how to use various super-powers, something he is well equipped to do given the range of powers he has had experience with and his ability to transform into superhuman identities with a variety of power sets with which he can challenge and instruct the students.

POWERS & WEAPONS

When he has sufficient internal energy stored up, Chris can transform himself into a superhuman identity. These new identities are fully formed, complete with codenames, costumes and a set of super-powers that Chris instinctively knows how to use. Chris remains in this new form until he has expended a certain amount of energy, after which he reverts to his normal form and cannot transform again until his energy levels have built up again (which typically takes an hour or so as long as he is not exerting himself). In all the years of using the H-dial and his internalized verion of the power Chris has never transformed into the same identity twice.

FLARE

PERSONAL DATA

HISTORY

Angelique Marin ran away from home as a teenager, traveling to Los Angeles to try and start a career as a model. While initially successful, and having earned her enough money to start college, Angelique's modelling career quickly faded out. Desperate for money she answered an ad from the Jensik Medical Institute for volunteers to take part in experiments. An analysis of Angelique's physiology showed latent metahuman potential, so the Institute sent Angelique to their black book Cell 13 division.

Cell 13's experiments resulted in an agonizing transformation for Angelique. She endured hours of intense pain and disfiguring torment as her powers emerged, eventually resulting in a massive explosion that destroyed the secret lab, killing the scientists who had been experimenting on her and wiping out all records Cell 13 had on her identity. Having been blown clear of the explosion, Angelique landed in a field where she mercifully fell unconscious while her powers stabilized, including her regenerative abilities that healed her crippling and disfiguring injuries over the next few hours.

When Angelique was found the next day unconscious and naked but otherwise apparently physically unharmed, the authorities wrote it up as a case of attempted sexual assault where the attacker fled without going through with it. Angelique did nothing to dissuade the authorities of this notion, choosing to keep what had happened to her a secret.

After learning to control her powers, Angelique elected to use them to earn herself some money. Donning a black costume and mask she became Flare, and began using her powers to rob from drug dealers and others she felt deserved it. With the money she was able to complete her degree, majoring in psychology with a minor in education.

Realizing that if she kept using her powers to rob people, even if they were less than savory individuals, she would eventually come into conflict with super-heroes, Angelique struck on the idea of forming a team. When Angelique learned about the unusual number of teenagers developing metahuman powers in Superior City she relocated to there, figuring that younger metahumans unsure of themselves and their new abilities might be easier to convince to join her. When she learned that Jensik had a major presence in Superior City, Angelique also began to wonder if that was connected to the surge in metahumans appearing in the city.

Setting up shop in a video arcade in a mall near Knox High School in Superior City, Angelique began recruiting metahuman teenagers into her new team, dubbing them the Forty Thieves. Her initial group of recruits consisted of Metal, Psi-Blast, Dreamer, Glacier, and Titan. After operating for a short time the group came to the attention of the demonic Adversary and his Hell-Raisers. Adversary was also seeking to recruit young metahumans and targetted the Forty Thieves as potential targets. The two teams had also set their sights on a young metahuman named Plasma, whose destructive powers were making news as the young man was headed towards Superior City.

The conflict between the Forty Thieves and the Hell-Raisers brought the heroic Enforcers of Justice into the battle. For the sake of her team Flare reluctantly sided with the heroes and together they were able to thwart the Hell-Raisers, though not before Titan had been seduced into joning with the Adversary. Facing arrest, Flare made plea bargain in exchange for the kids in the Forty Thieves not getting charged with any crimes. For her part Angelique was forced to give up her Flare identity.

As a result of the battle, and of other incidents across the country involving juvenile metahumans, the Superior City Academy was established. As part of her plea bargain with the authorities, Angelique now performs community service in the form of helping to instruct the young metahuman students at the Academy on how to use their powers. Under the terms of the agreement this is the only time Angelique is allowed to use her Flare powers. Despite her initial reluctance, Angelique has begun to care a great deal for her students.

POWERS & WEAPONS

As Flare, Angelique possesses the ability to emit blinding bursts of light and powerful blasts of heat. She can also fly and has superhuman regenerative abilities that can heal near-lethal injuries in a matter of hours. With her college degree Angelique is a trained psychologist and educator, skills that helped her recruit her Forty Thieves and that she now puts to use as an instructor at the Academy.

PSI-BLAST

PERSONAL DATA

HISTORY

A lifelong resident of Superior City, Rick Tarrel developed telepathic powers as a young teenager, probably as a result of exposure to Cell 13's mutagenic compounds. Rick decided to use his powers to earn money, signing himself and his family up for game shows and other quiz-style competitions where he could use his powers to cheat and win. Rick earned a reputation locally as a whiz-kid, and also caught the attention of Flare, who suspected what Rick was up to. Confronting the teen with her suspicions, Flare made Rick her first recruit into the Forty Thieves.

Under Flare's guidance, Rick used his telepathic abilities to probe the minds of criminals to help Flare determine the best targets for the team's robberies. He also started using his powers to seek out other teenage metahumans for Flare to recruit. Equipped with an armored costume for protection, Rick operated with the Forty Thieves under the codename Psi-Blast. When the team was caught by the Enforcers of Justice, Rick and the others were spared criminal charges by Flare taking a plea bargain, but in exchange he and the other teenagers were required to enroll at the Superior City Academy.

Psi-Blast has developed a serious crush on Flare, a woman ten years his senior.

POWERS & WEAPONS

Psi-Blast has a potent range of psionic abilities. He is a telepath, able to read the minds of others and communicate with them telepathically. He can also sense when another psionic is nearby, or when psychic powers have been used recently in an area. With training, Psi-Blast has also learned to shield himself from other psionic attacks and to project dangerous blasts of mental energy against a target. Lastly, Rick is also capable of psychometry – the ability to read psychic impressions by touching an obect, a skill that lets him "see" the recent history of the object, including who else has touched it and what it was used for.

METAL

PERSONAL DATA

HISTORY

Evan Miller was living the teenage dream – he played in a band and was second-string quarterback on the Knox High football team, sure to be picked as first string the following year; then his metahuman powers kicked in. His powers initially started causing appliances around his family home to explode, and when they fully emerged Evan accidentally set fire to his house. His parents, not realizing it was metahuman powers causing the destruction, thought Evan had done the damage deliberately. He was sent to counseling and badgered about his alleged anger issues that led to the destruction.

Fed up with this treatment, and afraid of what other damage he might cause, Evan ran away from home and started living on the streets of Superior City. His powers would still occasionally manifest accidentally and cause damage, the reports of which attracted the attention of Flare and the Forty Thieves (just Psi-Blast and Titan at the time). Flare recuited Evan and helped him learn to control his powers. She was even able to arrange for him to be reunited with his family, and though they were still unaware of exactly had happened to their son they were happy to have him home. Evan was able to return to school and even rejoined the football team as quarterback, though the mystery of the weeks he spent as a runaway still cast a shadow over his reputation.

Meanwhile Evan started operating with the Forty Thieves under the codename Metal. After the confrontation with the Hell-Raisers and the Enforcers of Justice, Evan revealed the truth to his parents. Under Flare's plea bargain, in order to avoid criminal charges Evan has transferred to Superior City Academy where he can learn more about his powers.

POWERS & WEAPONS

Metal has an unusual magnetic-based power that manifests primarily in sonic phenomena. His powers let him set up vibrations in the air and in metallic objects to produce a variety of effects. He can project destructive blasts of sound across a wide area, or if he narrows the focus enough, directed blasts of intense heat. At its most powerful, Metal's magnetic vibrations can have a disintegration effect on metal. Metal can also use his power as a natural sound amplifier, making it seem like he possesses superhuman hearing, or allowing him to project his voice like a loudspeaker. With his recent training, Metal has learned how to channel his magnetic vibrations into a narrow focused area which takes the shape of a sword and that he can use to cut through objects.

When he was operating with the Forty Thieves as Metal, Evan wore an armored costume for protection and to help conceal his identity.

DREAMER

PERSONAL DATA

HISTORY

Linda Guerrera learned she was a metahuman when her wishes started coming true. Worried about not being able to afford tickets to an upcoming concert, Linda was shocked when her notebook transformed into a stack of money. Experimenting further she "wished" her old clothes into turning into the latest expensive styles. Over time Linda realized she had the power to transform matter, rearranging atomic and molecular structures of objects to turn one thing into something completely different. She also discovered that her intelligence was increasing as were her speed and reflexes. When her powers fully manifested Linda was shocked to discover she could also now read other peoples' thoughts.

While at the mall one day Linda picked up some stray thoughts from Flare, who operated an arcade there, and learned about the Forty Thieves. Linda confronted Flare (in her secret identity as Angelique Marin). Linda was indifferent to the actions of the Forty Thieves; she was more concerned with what she had learned from Flare's mind about the Jensik Medical Institute and how they may be on the lookout for metahuman teenagers in the area. For Linda, joining the Forty Thieves was a case of safety in numbers; plus she could use their help learning how to use her powers. She adopted the codename of Dreamer and began accompanying the Forty Thieves on some of their jobs.

The confrontation with the Hell-Raisers shook Dreamer, making her realize just how many dangerous threats there were out there facing young metahumans. On the plus side, the plea bargain that spared her and the other Forty Thieves from criminal charges and required them to attend Superior City Academy has opened up new academic opportunities for Linda and her now genius-level intelligence.

POWERS & WEAPONS

Dreamer has the power to manipulate matter. She can rearrange the molecular and even atomic structure of inanimate objects, transforming them into new shapes and functions. In combat she often uses this ability to target the weapons and gadgets of enemies. Her metahuman abilities have also increased Linda's speed and reflexes to superhuman levels; she can move, read, think, and perform most other actions close to ten times faster than a normal human. Her intelligence has also to genius (but not superhuman) levels, and she has developed the ability to telepathically read another person's thoughts. Early on Dreamer's powers led her to develope almost a split personality, where she would flip from a typical 14 year-old girl to an almost sociopathic demeanor. As her powers have matured her personality has begun to stabilize, closer to her old self but with greater focus and determination than before. Linda has turned this new determination, and her increased intellect, towards her academic pursuits - with a focus on science and medicine to better understand her own abilities.

GLACIER

PERSONAL DATA

HISTORY

Maren McCrae's metahuman powers a triggered whenever she is under stress, frightened, or in any other situation where her heartrate is highly elevated. When this happens she is transformed into an "ice maiden" form with cold-based powers. The first time this happened was while Maren was out for a run and she thought it was a hallucination, but the next time it happened while she was kissing her boyfriend and she caused him to suffer severe frostbite from his contact with her lips. Maren's fundamentalist parents freaked out, believing their daughter had been possessed by the Devil. The boyfriend's parents pressed charges and Maren's parents did not object when the police arrested the young girl.

The story made the local news in Superior City and the Jensik Medical Institute, eager to learn if Maren's powers were a result of the Cell 13 Chimera chemicals, contacted the authorities to offer their expertise and assistance. Having also learned of Maren from the news, and getting wind of Jensik's involvement, Flare sent the Forty Thieves to break Maren out of custody before Jensik could get their hands on her.

Maren stayed with Flare and began learning how to use her powers. The others gave her the codename Glacier, but Maren was not with the Forty Thieves for very long before the group got into the conflict with the Hell-Raisers that led to the Enforcers of Justice getting involved. Since Maren had not committed any crimes with the Forty Thieves prior to this point she was not part of the plea bargain Flare made. The Enforcers convinced Maren's now ex-boyfriend's parents to drop their charges against her and it was arranged for Maren to enroll at the Superior City Academy.

Maren's parents still will not have anything to do with their "demonic" daughter so Maren lives in one of the dorms at the Academy while learning how to use and control her powers.

POWERS & WEAPONS

When Glacier transforms her body become a negative heat source, changing into a white-skinned, white-haired, white-eyed form that begins to absorb all nearby heat. In this form she becomes coated in a thin protective layer of ice (generated from the moisture in the air) and also develops superhuman strength. With practice, Glacier has learned to project her heat-draining field at a distance, allowing her to freeze objects without having to come in physical contact with it. She is now further refining this ability, working on being able to move and shape the ice constructs she is creating and learning how to throw ice projectiles to strike targets at range.

While she is still working on controlling her transformations into her icy form, Maren is able to change back to her normal human form from her ice form at will.

PLASMA

PERSONAL DATA

HISTORY

James Raymond (Jamie) Duncan was born in Superior City but moved away with his family over a dozen years ago, when he was five. A year ago Jamie's metahuman powers first began to manifest. The first time he was alone and outdoors when his energy powers erupted and set a field on fire. The second time a few months later Jamie was at home, but managed to run outside and into some nearby woods before he "detonated". No one was hurt but once again the area was set ablaze, this time starting a small forest fire that threatened some neighbors homes before the fire department was able to extinguish the blaze.

Jamie kept the incidents a secret, hoping and praying they would stop and his powers would just go away. Unfortunately for Jamie his powers were starting to trigger with greater frequency. Desperate for any help, Jamie stumbled across the news reports on Maren McCrae and recognized parallels with what he was going through. By this time his parents had become suspicious and had begun to link Jamie's short disappearances with the incidents of destruction happening around town. Believing that Jamie was an arsonist they confronted him, and refused to believe him when he tried to explain what had really happened.

Worried that his parents would alert the authorities, Jamie ran away and began making his way to Superior City in the hopes of reaching Maren. Still unable to control his powers Jamie caused more damage as he hitchhiked his way west, and news reports began to appear about the "dangerous metahuman" they called Plasma, who seemed to be on his way to Superior City. The reports attracted the attention of both Flare and of the demonic Adversary. Flare and her team, the Forty Thieves, and the Adversary and his team, the Hell-Raisers, both attempted to locate and recruit Jamie. Caught in the conflict between the two teams, Jamie nearly lost complete control of his powers but the potentially catastrophic incident was prevented thanks to the intervention of the Enforcers of Justice.

Jamie has since enrolled at Superior City Academy to help him learn to control his powerful abilities. He is living on campus while trying to reconnect with his parents.

POWERS & WEAPONS

When Jamie's powers activate, something he is currently trying to learn to control, his body becomes enveloped in an aura of plasma flame. While this is active Jamie is protected from most physical attacks, and anything that comes into contact will be burned by the intense heat. Jamie can also throw of bolts of the plasma flame, but this is usually random. After activation, Jamie's aura will start to build in power until it reaches a critical intensity, at which point Jamie will "explode", shedding the aura in a burst that sprays the plasma fire across his immediate area. Once this happens it will be several hours before Jamie's powers can be activated again.

ELECTRIC LIGHTNING

PERSONAL DATA

HISTORY

Kenshiro "Ken" Takahashi is a Japanese exchange student studying in Superior City. Two years earlier Kenshiro had been caught in a strange electrical storm during an unusually strong meteor shower. Struck by a bolt of lightning, instead of being killed or injured Kenshiro developed electricity-based metahuman powers. For a time Kenshiro operated as a part-time super hero around Tokyo under a variety of names while keeping his true identity secret. When he earned a spot as an exchange student to America, Kenshiro selected Superior City as his destination to have an opportunity to attend the Superior City Academy.

Soon after arriving Kenshiro, going by the shortened Ken to try and fit in with his new classmates, made plans to resume his super hero activities in his new home. Inspired by stories of a local Japanese hero, Electric Samurai (who now goes by the name Neon Samurai), Ken adopted the super hero codename of Electric Lightning.

As Electric Lightning, Ken was part of the mobilization of young super heroes who participated in support roles during the Imperiex Conflict. When Carnage launched his attack against Superior City, Electric Lightning was among many of the Academy students who were in Washington, DC receiving an award from President Luthor for their actions during the conflict. He and the others then took part in a rescue operation led by the hero ArcAngel into the captive city and was part of the assembly of heroes who finally defeated Carnage and freed the city.

POWERS & WEAPONS

Electric Lightning has the ability surround all or part of his body with an aura of electricity. With this aura active Kenshiro is protected from outside electrical attacks and anyone making physical contact with the aura gets electrocuted. Kenshiro is also able to throw bolts of electricity like lightning. By subtly manipulating his aura, Electric Lightning can cling to surfaces using a form of static electrical attraction. This lets him traverse vertical or even inverted surfaces as easily as walking on the ground.

WONDER BOY

PERSONAL DATA

HISTORY

Charles' grandfather was a human-looking alien from the planet Viro, which had been destroyed in a stellar catastrophe. Arriving on Earth in America in the early 1940s, Charles' grandfather decided to help his new home against its enemies and used his abilities (including superhuman strength) to fight crime and to help combat the Axis forces during World War II. The alien was dubbed Wonder Boy, and this is the name he chose to go by (his real name remains unknown). After the war the Wonder Boy continued to fight crime until the 1950s, when movements like McCarthyism led him to retire and adopt a secret identity. Wonder Boy settled down and married his longtime human girlfriend Sally Benson, continuing to keep his alien nature hidden from public. Then one day he just disappeared; perhaps he found a way to return to the stars, or maybe he was captured by a secret government operation that learned of his true identity. The answer to his disappearance remains unknown to this day.

When Charles' grandfather disappeared his wife Sally was pregnant. She and her father moved to a little town near Superior City and told everyone that the child’s father had died. Their son grew up in the small town unaware of his alien heritage. He got a job as a pharmacist and eventually married, living the American dream. He eventually had a son of his own, Charles Preston Boyce. As a young child Charles appeared perfectly normal and grew up a regular, if somewhat nerdy child. Over time, however, Charles was slowly being exposed to the Cell 13 mutagens that had been dumped years earlier near his home. When Charles turned 13 his alien genes were activated and he gained superhuman abilities like his father.

When Charles developed his powers his grandmother revealed the truth of his alien origins to him. She told him all about his grandfather, and then gave him some of the advanced technological equipment the original Wonder Boy had invented over the years. With his newfound powers and the inherited technology Charles decided to become the new Wonder Boy. He has since enrolled at Superior City Academy to learn more about his powers and the gadgets his grandfather left behind.

POWERS & WEAPONS

Charles' part-alien physiology gives him superhuman strength and resilience. With his alien strength he can also run at nearly 20 miles per hour and leap an eighth of a mile in a single jump. Charles is also highly resistant to injury and heals much faster than a normal human. Charles can also survive for short periods of time, approximately half an hour, in hostile environments that would normally be lethal to a person, like underwater or in the vacuum of space.

Charles is still a student, but is very intelligent and had a keen interest in science and engineering even before learning of his alien heritage. Charles also possesses a photographic memory, but this is a natural talent and not a benefit of his part-alien physiology.

The BISHOP TWINS

PERSONAL DATA

HISTORY

Felicia Bishop and her twin brother, Johnny, were born 18 years ago in Superior City. Their father was never known and their mother, who was quite poor, died when they were 2 years old. The orphans became wards of the state and were selected by Sector 10 scientists to be guinea pigs in their efforts to create superpowered beings.

For four years they lived in the hidden science complex beneath Pike Island. With no parents the two had only each other. They grew up under the close observation of impassive scientists, and they were subjected to countless experiments, many of which were cruel and inhumane. As the final stage of the experiment, all memories of their lives at Sector 10 were concealed with mental blocks. False memories were implanted within them, and they were adopted by a couple living in Superior City.

Their stepparents knew of the experiments. They received $50,000 a year to raise the twins and to maintain the secret of the twins' past lives. As part of the agreement, a scientist posing as the family doctor was allowed to see the children monthly. If the doctor discovered any signs of developing powers, he was instructed to inform Sector 10 immediately.

Unfortunately, the scientists had not chosen the children's parents well. By the time the twins were teenagers, their stepfather had died, but not before gambling and drinking all the money away. Knowing the children were different, their stepfather had always loathed them, and secretly feared them. Their stepmother was exactly the opposite. She cared for the twins deeply, but could not support them. Felicia and Johnny were forced to take to the streets in order to survive. Felicia found employment as a singer in a sleazy night club. Much to her regret, Johnny joined a gang called the Flashing Blades, and he made money by selling drugs and stealing cars.

Felicia's powers activated when she became a pawn of the Fearsome Five while they were working for the World Crime League. She was brainwashed into becoming a villain named Lady Anguish. Johnny's gang also became involved in the League's complex scheme and after being exposed to toxic chemicals his own powers were activated.

The activation of their powers caught the attention of Sector 10 who arranged to have the pair both captured. The twins were rescued by the Enforcers of Justice who arranged for them to be enrolled at Superior City Academy so they could learn to control their new abilities.

POWERS & WEAPONS

Felicia has developed mental abilities; she can communicate telepathically and can deliver devastating mind blasts. When Johnny's powers manifested his eyes became crystalline and reflective. Johnny's eyes are constantly absorbing small amounts of light around him and he can emit this light back from his eyes with a variety of effects from simple illumination to blinding flashes to focused laser light. His body can also absorb other forms of energy which he can also emit back from his eyes, though he must do so within a short time of absorbing the energy or it fades. Due to the nature of their origin the twins are both highly resistant to radiation.

The IRON BRIGADE

PERSONAL DATA

HISTORY

In the last few years the Lewiston section have Superior City has seen a rise in UFO sightings and reports of strange mutant creatures. The earliest appearances of these phenomena also saw the first appearance of a team of power armored heroes to combat these creatures. These heroes called themselves the Iron Brigade.

In reality the Iron Brigade are five teenagers who all attended Spring Grive High School in Lewiston. Stuck together in detention one Saturday, the five snuck out and began exploring the deserted high school when they heard what sounded like an explosion. Investigating the group found the vice principal unconscious and the school shop teacher being assaulted by a 10' tall lizard creature. Distracting the creature the five teens and the shop teacher, Mr. Wilkerson, were able to escape, though the creature soon set out to pursue them.

Mr. Wilkerson led the five to a locked toolshed on the school grounds. Once inside he revealed that the shed concealed an entrance to a hidden underground workshop. It turned out that decades earlier Mr. Wilkerson had been a hero named Mr. Fix-It, who used hi-tech gadgets to fight crime. Since retiring and becoming the school shop teacher Mr. Wilkerson had continued to tinker, setting up a secret workshop under the school. Inside the workshop were a set of five suits of powered armor, a pet project that Mr. Wilkerson had been working on for years. He was too old to make use of the armor, but the five kids were not. They donned the armor and went out to battle the creature. The kids were victorious and decided, with Mr. Wilkerson's permission and support, to continue to use the suits for good.

The appearance of the Iron Brigade in Lewiston seemed to trigger a wave of attacks by what appeared to be aliens and mutant monsters. In reality these were all the creation of an old enemy of Mr. Fix-It called Doctor Cobalt. Having finally been released from prison, Cobalt had decided to track down his old enemy and take his revenge. Using his own genius and super science, Doctor Cobalt created a series of strange menaces that he sent after the Iron Brigade and Wilkerson. When Cobalt was finally revealed as the source of all the strange phenomena the Iron Brigade took the battle to him at his secret base in the Cascade Mountains and defeated the villain for good.

When Superior City Academy opened, Mr. Wilkerson was invited to come there to teach Industrial Arts (the traditional shop classes as well as more advanced ones for young heroes with a penchant for gadgets). The five members of the Iron Brigade still attend Spring Grove High School, but they have also started taking some extra classes at the Academy where Mr. Wilkerson is helping them learn to maintain the Iron Brigade suits.

While the powered suits were almost identical, the five kids have adopted different color schemes for their suits to distinguish themselves from each other. Jack wears Red armor, Kaitlin chose Blue, Jane went with Yellow, Billy picked Green, and Jesse the rebel went for Black.

POWERS & WEAPONS

The Iron Brigade suits are advanced modular powered armors that give the wearers enhanced strength and reflexes as well being equipped with a suite of sensors and force-field reinforced flexible armor plating for defense. The suits have a set of built-in weapons as well as combat programming to help the wearer on offense and defense, including providing enhanced hand-to-hand combat abilities. The suits are fitted to the wearer, but are otherwise virtually identical.

For threats that are more than the basic Iron Brigade suits can handle, the team also has access to a set of advanced flight-capable combat mecha. These are codenamed Hoplite (piloted by Jack), Rolling Thunder (piloted by Kaitlin), Aigis (piloted by Jane), Warhead (piloted by Billy), and Citadel (piloted by Jesse). These mecha are all heavily armed and armored, though each has its own distinct combat systems. In extreme measures the five mecha can join together into a gestalt giant robot called the Iron Brigadier. The Brigadier is only used against the most dangerous opponents that the Iron Brigade face.